Tooltip
Throw it!
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Throw Skull is built from 2 client effects, applied in this order:
- Effect 1 is effect type 171, which the datamine does not name.
- Effect 2 is Trigger Missile (effect type 32). It triggers Skull.
What it does
Throw Skull is a spell with a 1.5 sec cast, a range of 30 yards, a 4 sec cooldown and effects that last 1 min. When cast it launches a missile. It also casts Skull.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | 1.5 sec |
| Cooldown | 4 sec |
| Global cooldown | None |
| Duration | 1 min |
| Effect #1 | Effect 171 Misc value: 355294 |
| Effect #2 | Trigger Missile (32) Trigger spell: Skull |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
How to learn
Items that grant this spell
Comments
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