Tooltip
Throw the ball to a friendly player. If they have free room in their pack they will catch it!
How it works
Throw Skull is built from 2 client effects, applied in this order:
- Effect 1 is Create Item (effect type 24). Its base value is 1. Its area radius is 100 yards.
- Effect 3 is Knock Back (effect type 98). Its base value is 100. Its area radius is 100 yards.
What it does
Throw Skull is a spell with an instant cast and a range of 100 yards. When cast it creates an item in a 100 yard radius and has a Knock Back effect in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | Create Item (24) Value: 1 Radius: 100 yards Item id 33081 |
| Effect #3 | Knock Back (98) Value: 100 Misc value: 350 Radius: 100 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.