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Thunder

Spell

Thunder

Nature

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Instant castSelf Only

Calls down a bolt of lightning, energizing you and damaging nearby enemies within 10 yards.

Thunder

Tooltip

Calls down a bolt of lightning, energizing you and damaging nearby enemies within 10 yards. Restores 5% mana to you and deals 48.7229 Nature damage to all nearby enemies, knocking them back 15 yards.

How it works

Thunder is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 48.7229. It scales with 0.172 times spell power. Its area radius is 10 yards.
  2. Effect 2 is effect type 137, which the datamine does not name. Its base value is 5.
  3. Effect 3 is Knock Back (effect type 98). Its base value is 150. Its area radius is 10 yards.

What it does

Thunder is a Nature spell with an instant cast and no range (it targets the caster). When cast it deals Nature damage (base value 48.7229) in a 10 yard radius and has a Knock Back effect in a 10 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
GCD categoryCategory id 133
Effect #1School Damage (2)
Value: 48.7229
Spell power coefficient: 0.172
Radius: 10 yards
Effect #2Effect 137
Value: 5
Effect #3Knock Back (98)
Value: 150
Misc value: 150
Radius: 10 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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