Spell
Tidal Force
Physical
Your healing spells have a chance to increase the Critical Strike chance of your next Riptide by 100%.
Tooltip
Your healing spells have a chance to increase the Critical Strike chance of your next Riptide by 100%.
How it works
Its aura procs every time its trigger condition is met.
Tidal Force is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 42. Its base value is 100. It triggers Item - Shaman T20 Restoration 2P Bonus Dummy Crit Marker.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 100.
What it does
Tidal Force is a spell with an instant cast, no range (it targets the caster) and effects that last 15 sec. When cast it applies an aura. It also casts Item - Shaman T20 Restoration 2P Bonus Dummy Crit Marker.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 15 sec |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 42 Value: 100 Trigger spell: Item - Shaman T20 Restoration 2P Bonus Dummy Crit Marker |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 100 Misc value: 7 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.