Spell
Time Warp
Arcane
Warp the flow of time, increasing haste by 30% and time rate for all party and raid members for 6 sec.
Tooltip
Warp the flow of time, increasing haste by 30% and time rate for all party and raid members for 6 sec.
Allies will be unable to benefit from Bloodlust, Heroism, or Time Warp again for 10 min.
When the effect ends, all affected players are frozen in time for 8 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1.
Time Warp is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 193. Its base value is 30. It scales with 0.25 times spell power. Its area radius is 50000 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 30. Its area radius is 50000 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 399.
What it does
Time Warp is an Arcane spell with an instant cast, no range (it targets the caster), a 5 min cooldown and effects that last 6 sec. When cast it applies an aura in a 50000 yard radius and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 5 min |
| Global cooldown | None |
| Duration | 6 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 193 Value: 30 Spell power coefficient: 0.25 Radius: 50000 yards |
| Effect #2 | Apply Aura (6) Aura type id 61 Value: 30 Radius: 50000 yards |
| Effect #3 | Apply Aura (6) Aura type id 4 |
| Effect #4 | Apply Aura (6) Aura type id 399 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.