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Torch

Spell

Torch

Fire

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Instant castMedium Range

Inflicts 1.94324 Fire damage every 1 sec.

Torch

Tooltip

Inflicts 1.94324 Fire damage every 1 sec. to enemies caught in the area.

How it works

Torch is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 1.9432 per tick. Its area radius is 10 yards. It ticks every 1 sec, 8 times over the full 8 sec (15.55 base in total).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic. Its area radius is 10 yards.

What it does

Torch is a Fire spell with an instant cast, a range of 30 yards and effects that last 8 sec. When cast it applies an aura in a 10 yard radius every 1 sec and applies an aura with the stunned mechanic in a 10 yard radius. The client files the whole spell under the stunned mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range30 yards (Medium Range)
Cast timeInstant
Duration8 sec
MechanicStunned
Effect #1Apply Aura (6)
Aura type id 3
Value: 1.9432
Radius: 10 yards
Period: every 1 sec
Effect #2Apply Aura (6)
Aura type id 12
Mechanic: Stunned
Radius: 10 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Torch appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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