Tooltip
Burns all enemies in a selected area and inflicts additional Fire damage every 1 sec. for 8 sec.
How it works
Torch is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 20 per tick. It ticks every 1 sec.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 260. Its base value is 20.
What it does
Torch is a Fire spell with an instant cast, a range of 30 yards and an effect that lasts until cancelled. When cast it applies an aura every 1 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 20 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 260 Value: 20 Misc value: 1631, 7 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.