Tooltip
The caster inflicts 55.9756 Shadow damage to all nearby players every 1 sec. until the caster is interrupted.
How it works
Its aura procs every time its trigger condition is met.
Torment is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 55.9756. It applies the infected mechanic. Its area radius is 100 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 255. Its base value is 10. It applies the infected mechanic.
What it does
Torment is a Shadow spell with an instant cast, an unlimited range and effects that last 1 min. When cast it deals Shadow damage (base value 55.9756) with the infected mechanic in a 100 yard radius and applies an aura with the infected mechanic. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 1 min |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | School Damage (2) Value: 55.9756 Mechanic: Infected Radius: 100 yards |
| Effect #2 | Apply Aura (6) Aura type id 255 Value: 10 Misc value: 34 Mechanic: Infected |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Torment appears in: 1 spell that casts it.
Spells that cast it
- TormentTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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