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Torment

Spell

Torment

Physical

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Instant castAnywhere - Unlimited

Torment increases when attacks and abilities from Atrigan and Belac strike players.

Torment

Tooltip

Torment increases when attacks and abilities from Atrigan and Belac strike players. Players that reach full Torment are afflicted with Unbearable Torment and must Confess in order to remove the effect.

How it works

Torment is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 346. Its area radius is 50000 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 226. Its area radius is 50000 yards. It ticks every 1 sec.

What it does

Torment is a spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura in a 50000 yard radius and applies an aura in a 50000 yard radius every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 346
Misc value: 395
Radius: 50000 yards
Effect #2Apply Aura (6)
Aura type id 226
Radius: 50000 yards
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Torment appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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