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Torment

Spell

Torment

Physical

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Instant castCombat Range

The caster strikes the target for 100 Physical damage and afflicts them with Torment.

Torment

Tooltip

The caster strikes the target for 100 Physical damage and afflicts them with Torment.
Torment increases the damage taken from further Torment attacks by 50% for 30 sec.

How it works

Its aura procs every time its trigger condition is met.

Torment is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 100. It applies the infected mechanic.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 255. Its base value is 50.

What it does

Torment is a Physical spell with an instant cast, a range of 5 yards and effects that last 30 sec. When cast it deals Physical damage (base value 100) with the infected mechanic and applies an aura. It stacks up to 10 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast timeInstant
Duration30 sec
Proc chanceAlways
Max stacks10
Effect #1School Damage (2)
Value: 100
Mechanic: Infected
Effect #2Apply Aura (6)
Aura type id 255
Value: 50
Misc value: 22

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Torment appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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