Tooltip
The caster strikes the target for 100 Physical damage and afflicts them with Torment.
Torment increases the damage taken from further Torment attacks by 50% for 30 sec.
How it works
Its aura procs every time its trigger condition is met.
Torment is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 100. It applies the infected mechanic.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 255. Its base value is 50.
What it does
Torment is a Physical spell with an instant cast, a range of 5 yards and effects that last 30 sec. When cast it deals Physical damage (base value 100) with the infected mechanic and applies an aura. It stacks up to 10 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Duration | 30 sec |
| Proc chance | Always |
| Max stacks | 10 |
| Effect #1 | School Damage (2) Value: 100 Mechanic: Infected |
| Effect #2 | Apply Aura (6) Aura type id 255 Value: 50 Misc value: 22 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Torment appears in: 1 boss encounter.
Boss encounters
- Mor'geth, Tormentor of the Damned in Shadowlands
Encounter creatures: Mor'geth, Loose Soul, Soul CageRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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