Tooltip
Tormenting energy explodes out from Belac, inflicting 80.6048 Shadow damage and 4 Torment to all players.
How it works
Casting it triggers a 2 sec global cooldown.
Tormenting Burst is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 80.6048. Its area radius is 100 yards.
- Effect 2 is Energize (effect type 30). Its base value is 4. Its area radius is 100 yards.
What it does
Tormenting Burst is a Shadow spell with a 2 sec cast and a range of 100 yards. When cast it deals Shadow damage (base value 80.6048) in a 100 yard radius and restores a resource (base value 4) in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | 2 sec |
| Global cooldown | 2 sec |
| GCD category | Category id 1152 |
| Effect #1 | School Damage (2) Value: 80.6048 Radius: 100 yards |
| Effect #2 | Energize (30) Value: 4 Misc value: 10 Radius: 100 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Tormenting Burst appears in: 1 boss encounter.
Boss encounters
- Demonic Inquisition in Tomb of Sargeras
Journal section: Belac
Encounter creatures: Atrigan, BelacRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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