Tooltip
Serpentrix causes a Toxic Wound on a random player, causing the player to create a trail of Toxic Puddles.
How it works
Toxic Wound is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 226. Its area radius is 100 yards. It ticks every 1.5 sec, 4 times over the full 6 sec. It triggers Toxic Puddle.
- Effect 2 is effect type 77, which the datamine does not name. Its area radius is 100 yards.
What it does
Toxic Wound is a Nature spell with an instant cast, a range of 100 yards and effects that last 6 sec. When cast it applies an aura in a 100 yard radius every 1.5 sec. It also casts Toxic Puddle.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | Instant |
| Duration | 6 sec |
| Effect #1 | Apply Aura (6) Aura type id 226 Radius: 100 yards Period: every 1.5 sec Trigger spell: Toxic Puddle |
| Effect #2 | Effect 77 Radius: 100 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Toxic Wound appears in: 1 boss encounter.
Boss encounters
- Serpentrix in Eye of Azshara
Encounter creatures: Serpentrix, Blazing Hydra Spawn, Arcane Hydra SpawnDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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