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Toxic Wound

Spell

Toxic Wound

Nature

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Instant castTower 100

Serpentrix causes a Toxic Wound on a random player, causing the player to create a trail of Toxic Puddles.

Toxic Wound

Tooltip

Serpentrix causes a Toxic Wound on a random player, causing the player to create a trail of Toxic Puddles.

How it works

Toxic Wound is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 226. Its area radius is 100 yards. It ticks every 1.5 sec, 4 times over the full 6 sec. It triggers Toxic Puddle.
  2. Effect 2 is effect type 77, which the datamine does not name. Its area radius is 100 yards.

What it does

Toxic Wound is a Nature spell with an instant cast, a range of 100 yards and effects that last 6 sec. When cast it applies an aura in a 100 yard radius every 1.5 sec. It also casts Toxic Puddle.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range100 yards (Tower 100)
Cast timeInstant
Duration6 sec
Effect #1Apply Aura (6)
Aura type id 226
Radius: 100 yards
Period: every 1.5 sec
Trigger spell: Toxic Puddle
Effect #2Effect 77
Radius: 100 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Toxic Wound appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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