Tooltip
Turbulent vortices form around Levantus periodically. Players caught by a vortex suffer 9.51585 Frost damage every 1 sec for 6 sec.
How it works
Its dispel type is client id 1.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 9.5159 per tick. Its area radius is 3 yards. It ticks every 1 sec, 6 times over the full 6 sec (57.1 base in total).
What it does
Turbulent Vortex is a Frost spell with an instant cast, a range of 100 yards and effects that last 6 sec. When cast it applies an aura in a 3 yard radius every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | Instant |
| Duration | 6 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 9.5159 Radius: 3 yards Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Turbulent Vortex appears in: 1 boss encounter and 1 spell that casts it.
Boss encounters
- Levantus in Broken Isles
Encounter creatures: LevantusRaid boss ability
Spells that cast it
- Turbulent VortexTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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