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Tuskarr Dinghy

Spell

Tuskarr Dinghy

Physical

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1.5 secSelf Only

You can raft across water.

Tuskarr Dinghy

Tooltip

You can raft across water.

How it works

Casting it triggers a 1.5 sec global cooldown.

Tuskarr Dinghy is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 104.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 0.2 sec, 2400 times over the full 10 min.

What it does

Tuskarr Dinghy is a spell with a 1.5 sec cast, no range (it targets the caster) and effects that last 10 min. When cast it applies an aura and applies an aura every 0.2 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time1.5 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration10 min
Effect #1Apply Aura (6)
Aura type id 104
Effect #2Apply Aura (6)
Aura type id 226
Period: every 0.2 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

How to learn

Items that grant this spell

Used by

Used by

Comments

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