How it works
Tuskarr Dinghy is built from 5 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 312.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 31.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 139. Its base value is 4.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 406.
- Effect 5 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 1 sec.
What it does
Tuskarr Dinghy is a spell with an instant cast, no range (it targets the caster) and effects that last 0.5 sec. When cast it applies an aura and applies an aura every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 0.5 sec |
| Effect #1 | Apply Aura (6) Aura type id 312 Misc value: 166 |
| Effect #2 | Apply Aura (6) Aura type id 31 |
| Effect #3 | Apply Aura (6) Aura type id 139 Value: 4 Misc value: 960 |
| Effect #4 | Apply Aura (6) Aura type id 406 Misc value: 11 |
| Effect #5 | Apply Aura (6) Aura type id 226 Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.