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Twin Claw

Spell

Twin Claw

Physical

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Druid

Instant castEight yards

You have a 16% chance to follow up any single target melee ability or Raze with a Twin Claw, dealing (300% of Attack Power) Physical damage and generating 3 Energy.

Twin Claw

Tooltip

You have a 16% chance to follow up any single target melee ability or Raze with a Twin Claw, dealing (300% of Attack Power) Physical damage and generating 3 Energy.

How it works

Twin Claw is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). It scales with 3.4 times attack power.
  2. Effect 2 is Energize (effect type 30). Its base value is 50.

What it does

Twin Claw is a Physical spell with an instant cast and a range of 8 yards. When cast it deals Physical damage and restores a resource (base value 50).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range8 yards (Eight yards)
Cast timeInstant
Effect #1School Damage (2)
Attack power coefficient: 3.4
Effect #2Energize (30)
Value: 50
Misc value: 1

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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