Tooltip
Void waves inflict 15 Shadow damage with an additional 6 Shadow damage every 1 sec for 4 sec to players struck.
How it works
Its aura procs every time its trigger condition is met.
Umbral Waves is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 15.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 6 per tick. It ticks every 1 sec, 4 times over the full 4 sec (24 base in total).
What it does
Umbral Waves is a Shadow spell with an instant cast, a range of 100 yards and effects that last 4 sec. When cast it deals Shadow damage (base value 15) and applies an aura every 1 sec. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 4 sec |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | School Damage (2) Value: 15 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 6 Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Umbral Waves appears in: 1 boss encounter.
Boss encounters
- Viceroy Nezhar in Seat of the Triumvirate
Journal section: Gates of the Abyss
Encounter creatures: Viceroy NezharDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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