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Undying Wrath

Spell

Undying Wrath

Shadow

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10 secTwo-Hundred Yard Range

The Remnant of Kel'Thuzad becomes immune to damage and unleashes a barrage of necrotic energy, inflicting 120 Shadow damage to all players within the phylactery and knocking them back.

Undying Wrath

Tooltip

The Remnant of Kel'Thuzad becomes immune to damage and unleashes a barrage of necrotic energy, inflicting 120 Shadow damage to all players within the phylactery and knocking them back.

How it works

Undying Wrath is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 120. Its area radius is 300 yards.
  2. Effect 2 is effect type 144, which the datamine does not name. Its base value is 120. Its area radius is 300 yards.

What it does

Undying Wrath is a Shadow spell with a 10 sec cast and a range of 200 yards. When cast it deals Shadow damage (base value 120) in a 300 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range200 yards (Two-Hundred Yard Range)
Cast time10 sec
Effect #1School Damage (2)
Value: 120
Radius: 300 yards
Effect #2Effect 144
Value: 120
Misc value: 150
Radius: 300 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Undying Wrath appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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