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Unholy Shot

Spell

Unholy Shot

Shadow

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1 sec3 sec cooldownLonger Range

Fires a volley of missiles at an enemy and its nearby allies, striking targets for 13.585 Shadow damage.

Unholy Shot

Tooltip

Fires a volley of missiles at an enemy and its nearby allies, striking targets for 13.585 Shadow damage.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Unholy Shot is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 13.585. It jumps to up to 3 targets.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 11.3208 per tick. It ticks every 2 sec, 5 times over the full 10 sec (56.6 base in total).

What it does

Unholy Shot is a Shadow spell with a 1 sec cast, a range of 45 yards, a 3 sec cooldown and effects that last 10 sec. When cast it deals Shadow damage (base value 13.585) jumping to up to 3 targets and applies an aura every 2 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range45 yards (Longer Range)
Cast time1 sec
Cooldown3 sec
Global cooldownNone
Duration10 sec
Effect #1School Damage (2)
Value: 13.585
Chain targets: 3
Effect #2Apply Aura (6)
Aura type id 3
Value: 11.3208
Period: every 2 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.