How it works
Unquenchable Flame is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 3 sec.
- Effect 2 is effect type 140, which the datamine does not name. It triggers Summon Enchanted Armament.
What it does
Unquenchable Flame is a Fire spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura every 3 sec. It also casts Summon Enchanted Armament.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 226 Period: every 3 sec |
| Effect #2 | Effect 140 Trigger spell: Summon Enchanted Armament |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Unquenchable Flame appears in: 1 spell that casts it.
Spells that cast it
- Enchant ArmamentTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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