How it works
Unravel is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its area radius is 2 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 900. Its area radius is 3.5 yards.
What it does
Unravel is a Shadow spell with a 3 sec cast and a range of 5 yards. When cast it deals Shadow damage (base value 900) in a 3.5 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | 3 sec |
| Effect #1 | Dummy (3) Radius: 2 yards |
| Effect #2 | School Damage (2) Value: 900 Radius: 3.5 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.