Tooltip
High Adjudicator Aleez unleashes upon 2 players inflicting 7 Shadow damage every 2 sec for 14 sec.
Players afflicted by inflict 7 Shadow damage to allies within 5 yards every 2 sec for 14 sec.
How it works
Its dispel type is client id 1.
Unstable Anima is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 7. Its area radius is 5 yards.
- Effect 2 is Dummy (effect type 3). Its base value is 2.
What it does
Unstable Anima is a Shadow spell with an instant cast and an unlimited range. When cast it deals Shadow damage (base value 7) in a 5 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Dispel type | Dispel type id 1 |
| Effect #1 | School Damage (2) Value: 7 Radius: 5 yards |
| Effect #2 | Dummy (3) Value: 2 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.