Tooltip
Marks players with Storm, Ocean, and Void for 15 sec. Touching the corresponding relic with this mark funnels the power safely into the relic.
After 15 sec the explodes, inflicting 300 Shadow damage to all players. Coming into contact with another player of a different Resonance also causes this explosion.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is Dummy (effect type 3). Its area radius is 300 yards.
What it does
Unstable Resonance is a Shadow spell with a 4 sec cast, no range (it targets the caster) and a 17 sec cooldown.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | 4 sec |
| Cooldown | 17 sec |
| Global cooldown | None |
| Effect #1 | Dummy (3) Radius: 300 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Unstable Resonance appears in: 1 boss encounter.
Boss encounters
- Uu'nat, Harbinger of the Void in Crucible of Storms
Encounter creatures: Uu'natRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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