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Upheaval

Spell

Upheaval

Physical

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2.5 secSixty yards

Balakar flings earth towards a player's location, knocking back players and inflicting 40 Physical damage.

Upheaval

Tooltip

Balakar flings earth towards a player's location, knocking back players and inflicting 40 Physical damage. Causes a at each player's location.

How it works

Upheaval is built from 4 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3).
  2. Effect 2 is School Damage (effect type 2). Its base value is 40. Its area radius is 45 yards.
  3. Effect 3 is Knock Back (effect type 98). Its base value is 150. Its area radius is 45 yards.
  4. Effect 4 is effect type 140, which the datamine does not name. It triggers Upheaval.

What it does

Upheaval is a Physical spell with a 2.5 sec cast and a range of 60 yards. When cast it deals Physical damage (base value 40) in a 45 yard radius and has a Knock Back effect in a 45 yard radius. It also casts Upheaval (record #376487).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range60 yards (Sixty yards)
Cast time2.5 sec
Effect #1Dummy (3)
Effect #2School Damage (2)
Value: 40
Radius: 45 yards
Effect #3Knock Back (98)
Value: 150
Misc value: 50, 1
Radius: 45 yards
Effect #4Effect 140
Trigger spell: Upheaval

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Upheaval appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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