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Upheaval

Spell

Upheaval

FireNature

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Evoker

Instant cast40 sec cooldownTwenty-Five yards

Gather earthen power beneath your enemy's feet and send them hurtling upwards, dealing (602% of Spell Power) Volcanic damage to the target and nearby enemies.

Upheaval

Tooltip

Gather earthen power beneath your enemy's feet and send them hurtling upwards, dealing (602% of Spell Power) Volcanic damage to the target and nearby enemies.

Increases the duration of your active Ebon Might effects by 2 sec.

Empowering expands the area of effect.

I: yd radius.

II: yd radius.

III: yd radius.

How it works

Casting it triggers a 0.5 sec global cooldown.

Upheaval is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
  2. Effect 2 is Dummy (effect type 3).

What it does

Upheaval is a Fire and Nature spell with an instant cast, a range of 25 yards, a 40 sec cooldown and effects that last 2.5 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire, Nature
Range25 yards (Twenty-Five yards)
Cast timeInstant
Cooldown40 sec
Global cooldown0.5 sec
GCD categoryCategory id 133
Duration2.5 sec
Effect #1Apply Aura (6)
Aura type id 4
Effect #2Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Upheaval appears in: 1 talent.

Talents

  • Upheaval for Evoker (Devastation, Preservation, Augmentation)Talent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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