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Venomous Sting

Spell

Venomous Sting

Nature

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2 sec5 sec cooldownVision Range (AOI)

The caster stings a nearby player at random.

Venomous Sting

Tooltip

The caster stings a nearby player at random. Once stung, the victim suffers Nature damage every 3 sec. for 15 sec.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 9.3276 per tick. Its area radius is 100 yards. It ticks every 3 sec, 5 times over the full 15 sec (46.64 base in total).

What it does

Venomous Sting is a Nature spell with a 2 sec cast, a range of 100 yards, a 5 sec cooldown and effects that last 15 sec. When cast it applies an aura in a 100 yard radius every 3 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range100 yards (Vision Range (AOI))
Cast time2 sec
Cooldown5 sec
Global cooldownNone
Duration15 sec
Effect #1Apply Aura (6)
Aura type id 3
Value: 9.3276
Radius: 100 yards
Period: every 3 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Venomous Sting appears in: 1 boss encounter.

Boss encounters

  • Xeri'tac in The Everbloom
    Journal section: Stage Two: Spider Matriarch
    Encounter creatures: Xeri'tacDungeon boss ability

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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