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Vicious Wound

Spell

Vicious Wound

Physical

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Instant castCombat Range

A vicious attack that causes the target to bleed profusely.

Vicious Wound

Tooltip

A vicious attack that causes the target to bleed profusely. Inflicts 140% weapon damage and an additional damage every 2 seconds.

How it works

Each cast of Vicious Wound costs 40 Energy. Its dispel type is client id 11.

Vicious Wound is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 140.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. It applies the bleeding mechanic. It ticks every 2 sec.

What it does

Vicious Wound is a Physical spell with an instant cast, a range of 5 yards and effects that last 15 sec. When cast it deals a percentage of weapon damage (base value 140) and applies an aura with the bleeding mechanic every 2 sec. The client files the whole spell under the bleeding mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Cost40 Energy
Range5 yards (Combat Range)
Cast timeInstant
Duration15 sec
MechanicBleeding
Dispel typeDispel type id 11
Effect #1Weapon % Damage (31)
Value: 140
Effect #2Apply Aura (6)
Aura type id 3
Mechanic: Bleeding
Period: every 2 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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