Tooltip
Void energy manifests and flies to players, inflicting 78.3658 Shadow damage immediately, and 78.3658 Shadow damage after 8 sec. Additionally, after 8 sec, a Void Eruption will burst from affected players.
How it works
Void Ejection is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 78.3658. Its area radius is 300 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 78.3658 per tick. Its area radius is 300 yards. It ticks every 8 sec.
What it does
Void Ejection is a Shadow spell with an instant cast, no range (it targets the caster) and effects that last 8 sec. When cast it deals Shadow damage (base value 78.3658) in a 300 yard radius and applies an aura in a 300 yard radius every 8 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 8 sec |
| Effect #1 | School Damage (2) Value: 78.3658 Radius: 300 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 78.3658 Radius: 300 yards Period: every 8 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Void Ejection appears in: 1 boss encounter.
Boss encounters
- Star Augur Etraeus in The Nighthold
Journal section: Stage Four: Inevitable Fate
Encounter creatures: Star Augur EtraeusRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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