Spell
Void Ray
Holy
Nature
Shadow
Arcane
Unleash a beam of concentrated void energy, dealing (20.2% of Spell Power) Cosmic damage every.1 sec.
Tooltip
Unleash a beam of concentrated void energy, dealing (20.2% of Spell Power) Cosmic damage every.1 sec.
Channeling Void Ray substantially reduces your Fury drain.
How it works
Each cast of Void Ray costs 5 Fury.
- Effect 1 is School Damage (effect type 2). It scales with 0.2025 times spell power. Its area radius is 30 yards.
What it does
Void Ray is a Holy, Nature, Shadow and Arcane spell with an instant cast and an unlimited range. When cast it deals Holy, Nature, Shadow and Arcane damage in a 30 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy, Nature, Shadow, Arcane |
|---|---|
| Cost | 5 Fury |
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Spell power coefficient: 0.2025 Radius: 30 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.