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Volatile Charges

Spell

Volatile Charges

Physical

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4 secSelf Only

Halondrus creates volatile charges that trigger a after 30 sec.

Volatile Charges

Tooltip

Halondrus creates volatile charges that trigger a after 30 sec. Picking up or dropping the charge resets the timer and inflicts 15 Cosmic damage to the player.

The charge inflicts 1 Cosmic damage every 1 sec while held and afflicts the player with when dropped.

How it works

  1. Effect 1 is Dummy (effect type 3).

What it does

Volatile Charges is a spell with a 4 sec cast and no range (it targets the caster).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time4 sec
Effect #1Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Volatile Charges appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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