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Volatile Ejection

Spell

Volatile Ejection

Shadow

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Instant castSuper Long

The Hungering Destroyer chooses up to 3 players and unleashes a line of energy in each of their directions, inflicting 30 Shadow damage.

Volatile Ejection

Tooltip

The Hungering Destroyer chooses up to 3 players and unleashes a line of energy in each of their directions, inflicting 30 Shadow damage.

How it works

Volatile Ejection is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 45. It applies the infected mechanic. Its area radius is 150 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 500. Its area radius is 150 yards.

What it does

Volatile Ejection is a Shadow spell with an instant cast, a range of 150 yards and effects that last 42 sec. When cast it deals Shadow damage (base value 45) with the infected mechanic in a 150 yard radius and applies an aura in a 150 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range150 yards (Super Long)
Cast timeInstant
Duration42 sec
Effect #1School Damage (2)
Value: 45
Mechanic: Infected
Radius: 150 yards
Effect #2Apply Aura (6)
Aura type id 4
Value: 500
Misc value: 34
Radius: 150 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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