Tooltip
The Hungering Destroyer chooses up to 3 players and unleashes a line of energy in each of their directions, inflicting 30 Shadow damage.
How it works
Volatile Ejection is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 45. It applies the infected mechanic. Its area radius is 150 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 500. Its area radius is 150 yards.
What it does
Volatile Ejection is a Shadow spell with an instant cast, a range of 150 yards and effects that last 42 sec. When cast it deals Shadow damage (base value 45) with the infected mechanic in a 150 yard radius and applies an aura in a 150 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 150 yards (Super Long) |
| Cast time | Instant |
| Duration | 42 sec |
| Effect #1 | School Damage (2) Value: 45 Mechanic: Infected Radius: 150 yards |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 500 Misc value: 34 Radius: 150 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.