Tooltip
An infection burns within the target, inflicting 17.2272 Nature damage to the target and all players every 3 sec for 90 sec.
Emeriss uses this ability while grounded.
How it works
Volatile Infection is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. Its area radius is 200 yards. It ticks every 3 sec, 30 times over the full 90 sec. It triggers Volatile Infection.
- Effect 2 is Power Burn (effect type 62). Its base value is 100.
What it does
Volatile Infection is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 90 sec. When cast it applies an aura in a 200 yard radius every 3 sec and burns a resource on the target (base value 100). It also casts Volatile Infection (record #203788).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 90 sec |
| Effect #1 | Apply Aura (6) Aura type id 23 Radius: 200 yards Period: every 3 sec Trigger spell: Volatile Infection |
| Effect #2 | Power Burn (62) Value: 100 Misc value: 3 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Volatile Infection appears in: 1 boss encounter.
Boss encounters
- Dragons of Nightmare in The Emerald Nightmare
Journal section: Emeriss
Encounter creatures: Taerar, Emeriss, Ysondre, LethonRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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