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Volatile Infection

Spell

Volatile Infection

Nature

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Instant castFive yards

An infection burns within the target, inflicting 17.2272 Nature damage to the target and all players every 3 sec for 90 sec.

Volatile Infection

Tooltip

An infection burns within the target, inflicting 17.2272 Nature damage to the target and all players every 3 sec for 90 sec.

Emeriss uses this ability while grounded.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 17.2272. Its area radius is 10 yards.

What it does

Volatile Infection is a Nature spell with an instant cast and a range of 5 yards. When cast it deals Nature damage (base value 17.2272) in a 10 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range5 yards (Five yards)
Cast timeInstant
Effect #1School Damage (2)
Value: 17.2272
Radius: 10 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Volatile Infection appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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