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Volatile Rot

Spell

Volatile Rot

NatureShadow

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Instant castVision Range (AOI)

Inflicts up to 139.939 Plague damage to all allies after 8 sec.

Volatile Rot

Tooltip

Inflicts up to 139.939 Plague damage to all allies after 8 sec. Allies farther from the detonation take less damage.

In addition, the explosion also forms several patches of Infested Ground.

How it works

Volatile Rot is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 8 sec. It triggers Volatile Rot.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 8 sec. It triggers Volatile Rot.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 95.

What it does

Volatile Rot is a Nature and Shadow spell with an instant cast, a range of 100 yards and effects that last 8 sec. When cast it applies an aura every 8 sec and applies an aura. It also casts Volatile Rot (record #204470) and Volatile Rot (record #204777).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature, Shadow
Range100 yards (Vision Range (AOI))
Cast timeInstant
Duration8 sec
Effect #1Apply Aura (6)
Aura type id 23
Period: every 8 sec
Trigger spell: Volatile Rot
Effect #2Apply Aura (6)
Aura type id 23
Period: every 8 sec
Trigger spell: Volatile Rot
Effect #3Apply Aura (6)
Aura type id 61
Value: 95

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Volatile Rot appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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