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Volatile Rot

Spell

Volatile Rot

NatureShadow

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Instant castSelf Only

Inflicts up to 139.939 Plague damage to all allies after 8 sec.

Volatile Rot

Tooltip

Inflicts up to 139.939 Plague damage to all allies after 8 sec. Allies farther from the detonation take less damage.

In addition, the explosion also forms several patches of Infested Ground.

How it works

Volatile Rot is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 139.939. Its area radius is 200 yards.
  2. Effect 2 is Dummy (effect type 3).

What it does

Volatile Rot is a Nature and Shadow spell with an instant cast and no range (it targets the caster). When cast it deals Nature and Shadow damage (base value 139.939) in a 200 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature, Shadow
RangeSelf Only
Cast timeInstant
Effect #1School Damage (2)
Value: 139.939
Radius: 200 yards
Effect #2Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Volatile Rot appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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