Tooltip
Inflicts up to 139.939 Plague damage to all allies after 8 sec. Allies farther from the detonation take less damage.
In addition, the explosion also forms several patches of Infested Ground.
How it works
Volatile Rot is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 139.939. Its area radius is 200 yards.
- Effect 2 is Dummy (effect type 3).
What it does
Volatile Rot is a Nature and Shadow spell with an instant cast and no range (it targets the caster). When cast it deals Nature and Shadow damage (base value 139.939) in a 200 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature, Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 139.939 Radius: 200 yards |
| Effect #2 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Volatile Rot appears in: 1 spell that casts it.
Spells that cast it
- Volatile RotTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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