Tooltip
Aggramar calls forth waves of flame that cascade away from him, inflicting 363.841 Fire damage to all players caught in its wake and an additional 72.7683 Fire damage every 2 sec for 12 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is Dummy (effect type 3). Its base value is 3.
What it does
Wake of Flame is a Fire spell with a 2 sec cast, an unlimited range and a 2 sec cooldown.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | 2 sec |
| Cooldown | 2 sec |
| Global cooldown | None |
| Effect #1 | Dummy (3) Value: 3 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Wake of Flame appears in: 1 boss encounter.
Boss encounters
- Aggramar in Antorus, the Burning Throne
Journal section: Stage One: Wrath of Aggramar
Encounter creatures: AggramarRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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