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War Paints

Spell

War Paints

Physical

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1.5 sec1 sec cooldownSelf Only

Additional paints are created when your Inscription skill is 600 or higher.

War Paints

Tooltip

Additional paints are created when your Inscription skill is 600 or higher.

May also create Sorcerous Water and Earth.

Cooldown resets daily.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

War Paints is built from 3 client effects, applied in this order:

  1. Effect 1 is effect type 157, which the datamine does not name. Its base value is 4.
  2. Effect 2 is Dummy (effect type 3). Its base value is 4.
  3. Effect 3 is Dummy (effect type 3). Its base value is 600.

What it does

War Paints is a spell with a 1.5 sec cast, no range (it targets the caster) and a 1 sec cooldown.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time1.5 sec
Cooldown1 sec
Global cooldownNone
Effect #1Effect 157
Value: 4
Misc value: 58150
Item id 112377
Effect #2Dummy (3)
Value: 4
Effect #3Dummy (3)
Value: 600

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Reagents

Used by

Where is this spell used?

War Paints appears in: 1 skill line and 1 spell that casts it.

Skill lines

  • Inscription, learned on reaching the required level or rankSkill line

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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