Tooltip
Inflicts Physical damage and stuns enemies for 1 sec.
How it works
Its aura procs every time its trigger condition is met.
War Stomp is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 8 yards.
- Effect 2 is Weapon % Damage (effect type 31). Its base value is 200. Its area radius is 8 yards.
What it does
War Stomp is a Physical spell with a 0.5 sec cast, no range (it targets the caster) and effects that last 1 sec. When cast it applies an aura in an 8 yard radius and deals a percentage of weapon damage (base value 200) in an 8 yard radius. The client files the whole spell under the stunned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 0.5 sec |
| Duration | 1 sec |
| Mechanic | Stunned |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 12 Radius: 8 yards |
| Effect #2 | Weapon % Damage (31) Value: 200 Radius: 8 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.