Tooltip
Stomps the ground with demonic fervor, inflicting 72.7683 Physical damage and stunning enemies for 2 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
War Stomp is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 9 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 72.7683. Its area radius is 9 yards.
- Effect 3 is effect type 226, which the datamine does not name.
What it does
War Stomp is a Physical spell with a 2.5 sec cast, no range (it targets the caster), a 3 sec cooldown and effects that last 2 sec. When cast it applies an aura in a 9 yard radius and deals Physical damage (base value 72.7683) in a 9 yard radius. The client files the whole spell under the stunned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 2.5 sec |
| Cooldown | 3 sec |
| Global cooldown | None |
| Duration | 2 sec |
| Mechanic | Stunned |
| Effect #1 | Apply Aura (6) Aura type id 12 Radius: 9 yards |
| Effect #2 | School Damage (2) Value: 72.7683 Radius: 9 yards |
| Effect #3 | Effect 226 Misc value: 350019 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.