Tooltip
Restore to an ally and grant them a Ward of Salvation for 8 sec.
While Ward of Salvation persists, the caster's healing grants absorb in addition to healing.
When the Ward expires, it explodes inflicting Holy damage equal to the remaining absorb to all enemies, split evenly.
How it works
Ward of Salvation is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 332. Its base value is 444622.
What it does
Ward of Salvation is a Holy spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 4 |
| Effect #2 | Apply Aura (6) Aura type id 4 |
| Effect #3 | Apply Aura (6) Aura type id 4 |
| Effect #4 | Apply Aura (6) Aura type id 332 Value: 444622 Misc value: 439052, 3 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.