Tooltip
Nymrissa condenses surrounding water into a high-pressure jet, blasting her target for 50 Frost damage every 1 sec and gradually pushing affected players away. The surging water washes away icy patches on the ground.
Each hit increases damage taken from by 20% for 35 sec. This effect stacks.
How it works
Its aura procs every time its trigger condition is met.
Water Jet is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 20.
What it does
Water Jet is a Frost spell with an instant cast, a range of 200 yards and effects that last 9 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | 200 yards (Two-Hundred Yard Range) |
| Cast time | Instant |
| Duration | 9 sec |
| Proc chance | Always |
| Max stacks | 1 |
| Effect #1 | Dummy (3) |
| Effect #2 | Apply Aura (6) Aura type id 61 Value: 20 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- Effect: Base points changed from 0 to 20 (patch 12.1.0)
- First appeared in the game data (patch 12.1.0)
Comments
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