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Wicked Star

Spell

Wicked Star

HolyShadow

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Instant castThree Hundred Yards

Anduin sends forth waves of dark energy that travel out and return to their origin.

Wicked Star

Tooltip

Anduin sends forth waves of dark energy that travel out and return to their origin. Players hit suffer 33 Twilight damage every 1 sec and are unable to attack or cast spells for 4 sec.

[
Anduin's minions hit by a Wicked Star heal 5% of their maximum health every 1 sec and are immune to crowd control and interrupt effects for 10 sec.][]

How it works

Its aura procs every time its trigger condition is met.

Wicked Star is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 33 per tick. It ticks every 1 sec, 4 times over the full 4 sec (132 base in total).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 60. It applies the silenced mechanic.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 321. It applies the silenced mechanic.

What it does

Wicked Star is a Holy and Shadow spell with an instant cast, a range of 300 yards and effects that last 4 sec. When cast it applies an aura every 1 sec and applies an aura with the silenced mechanic. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly, Shadow
Range300 yards (Three Hundred Yards)
Cast timeInstant
Duration4 sec
Proc chanceAlways
Max stacks99
Effect #1Apply Aura (6)
Aura type id 3
Value: 33
Period: every 1 sec
Effect #2Apply Aura (6)
Aura type id 60
Misc value: 127
Mechanic: Silenced
Effect #3Apply Aura (6)
Aura type id 321
Mechanic: Silenced

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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