Tooltip
Anduin sends forth waves of dark energy that travel out and return to their origin. Players hit suffer 33 Twilight damage every 1 sec and are unable to attack or cast spells for 4 sec.
[
Anduin's minions hit by a Wicked Star heal 5% of their maximum health every 1 sec and are immune to crowd control and interrupt effects for 10 sec.][]
How it works
Its aura procs every time its trigger condition is met.
Wicked Star is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 20. Its base value is 5 per tick. It ticks every 1 sec, 10 times over the full 10 sec (50 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 147.
What it does
Wicked Star is a Holy and Shadow spell with an instant cast, a range of 300 yards and effects that last 10 sec. When cast it applies an aura every 1 sec and applies an aura. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy, Shadow |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Duration | 10 sec |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | Apply Aura (6) Aura type id 20 Value: 5 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 147 Misc value: 2005 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.