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Wild Charge

Spell

Wild Charge

Physical

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Instant castSelf Only

Charges in a targeted direction, bleeding targets within the path for Physical damage then slashes wildly, bleeding targets for Physical damage.

Wild Charge

Tooltip

Charges in a targeted direction, bleeding targets within the path for Physical damage then slashes wildly, bleeding targets for Physical damage.

How it works

Its aura procs every time its trigger condition is met.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 31. Its base value is 150.

What it does

Wild Charge is a spell with an instant cast, no range (it targets the caster) and effects that last 10 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration10 sec
Proc chanceAlways
Max stacks1
Effect #1Apply Aura (6)
Aura type id 31
Value: 150

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Wild Charge appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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