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Wild Synthesis

Spell

Wild Synthesis

Physical

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Druid

Instant castSelf Only

Grove Guardians, Efflorescence, and your other summons heal for 30% more.

Wild Synthesis

Tooltip

Grove Guardians, Efflorescence, and your other summons heal for 30% more.

How it works

Wild Synthesis is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 157. Its base value is 30.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 30.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 30.

What it does

Wild Synthesis is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Apply Aura (6)
Aura type id 157
Value: 30
Effect #2Apply Aura (6)
Aura type id 108
Value: 30
Effect #3Apply Aura (6)
Aura type id 108
Value: 30
Misc value: 22

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Wild Synthesis appears in: 2 talents.

Talents

  • Wild Synthesis for Druid (Balance, Feral, Guardian, Restoration)Talent
  • Wild Synthesis (a talent definition no current talent tree places)Talent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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