Spell
Wild Synthesis
Nature
Grove Guardians, Efflorescence, and your other summons heal for 30% more.
Tooltip
Grove Guardians, Efflorescence, and your other summons heal for 30% more.
How it works
Its aura procs every time its trigger condition is met.
Wild Synthesis is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 108. Its base value is -33.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 33.
What it does
Wild Synthesis is a Nature spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura. It stacks up to 3 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Max stacks | 3 |
| Effect #1 | Apply Aura (6) Aura type id 108 Value: -33 Misc value: 10 |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 33 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.