Tooltip
Deals 27.2583 Fire damage.
How it works
Its aura procs every time its trigger condition is met.
Wildfire is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 27.2583. Its area radius is 2 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its area radius is 2 yards.
What it does
Wildfire is a Fire spell with an instant cast, no range (it targets the caster) and effects that last 1 sec. When cast it deals Fire damage (base value 27.2583) in a 2 yard radius and applies an aura in a 2 yard radius. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 1 sec |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | School Damage (2) Value: 27.2583 Radius: 2 yards |
| Effect #2 | Apply Aura (6) Aura type id 4 Radius: 2 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Wildfire appears in: 1 spell that casts it.
Spells that cast it
- Wildfire SparkTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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