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Wildfire

Spell

Wildfire

Fire

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3 secLong Range

Launches a bolt of fire at a random target inflicting 11.6516 Fire damage and an additional 4.78328 Fire damage every 1 sec for 8 sec.

Wildfire

Tooltip

Launches a bolt of fire at a random target inflicting 11.6516 Fire damage and an additional 4.78328 Fire damage every 1 sec for 8 sec.

How it works

Its dispel type is client id 1. Its aura procs every time its trigger condition is met.

Wildfire is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 11.6516.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 4.7833 per tick. It ticks every 1 sec, 8 times over the full 8 sec (38.27 base in total).

What it does

Wildfire is a Fire spell with a 3 sec cast, a range of 40 yards and effects that last 8 sec. When cast it deals Fire damage (base value 11.6516) and applies an aura every 1 sec. It stacks up to 5 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range40 yards (Long Range)
Cast time3 sec
Duration8 sec
Dispel typeDispel type id 1
Proc chanceAlways
Max stacks5
Effect #1School Damage (2)
Value: 11.6516
Effect #2Apply Aura (6)
Aura type id 3
Value: 4.7833
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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