Tooltip
Inflicts 330 Nature damage, interrupting casting for 3 sec.
How it works
Wind Shear is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 330. Its area radius is 20 yards.
- Effect 2 is Interrupt Cast (effect type 68).
What it does
Wind Shear is a Nature spell with an instant cast, a range of 50 yards and effects that last 3 sec. When cast it deals Nature damage (base value 330) in a 20 yard radius and interrupts spellcasting.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50 yards (Extended Range) |
| Cast time | Instant |
| Duration | 3 sec |
| Effect #1 | School Damage (2) Value: 330 Radius: 20 yards |
| Effect #2 | Interrupt Cast (68) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.