Tooltip
Winds up and fixates a player, inflicting 1.5 Physical damage every 0.2 sec to players within 3.5 yards for 6 sec.
How it works
Wind Up is built from 3 client effects, applied in this order:
What it does
Wind Up is a spell with a 2 sec cast, a range of 100 yards and effects that last 8 sec. When cast it applies an aura. It also casts Wind Up (record #469675) and Wind Up (record #465127).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | 2 sec |
| Duration | 8 sec |
| Effect #1 | Apply Aura (6) Aura type id 128 Trigger spell: Wind Up |
| Effect #2 | Apply Aura (6) Aura type id 472 |
| Effect #3 | Trigger Spell (64) Trigger spell: Wind Up |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.